Video stories you can play.

Breeder Studio turns clips, stills, loops, and task rules into playable story games. Build music-video style scenes, visual novels, tap games, pan shots, collages, and interactive iPhone exports from the same project.

Storyboard firstDrop video or image frames, trim them, crop them, and turn each scene into a task.
Game-readyExport Breeder packages with web, desktop, mobile, and standalone wrapper files.
Mac Apple exportThe Mac app can build a signed iPhone IPA for selected iPhone story games.
Breeder Studio and iPhone player preview

Download

Use the Mac app when you want the full Apple export path. Use the browser version for quick story building and playback.

Mac Studio Native Mac app with the Breeder editor, local saves, desktop exports, and signed iPhone IPA export through Xcode signing. Download for Mac
Web Studio Runs in a modern browser. Good for building, testing, sharing, and exporting `.breeder.zip` story packages. Open Web Studio
iPhone Player Breeder Player opens story packages on iPhone and iPad. The Mac app can also make standalone signed iPhone game IPAs. Download iOS IPA

Make a playable story

Breeder is closer to a story-game maker than a normal music-video editor. The final export can watch like a video, branch like a visual novel, or play like a mini game.

Project 1
watch loop
tap target
pan shot
final game
1. Add framesImport clips, GIFs, or images. Each frame becomes a scene you can trim, crop, loop, or animate.
2. Pick tasksUse Watch, Push, Anime, Pan, Collage, Comic, or Game to decide how each scene plays.
3. ExportSave a Breeder package, open it in Breeder Player, or build a signed iPhone IPA from the Mac app.

Use colors as themes

Theme colors are not just decoration. They tell the player what kind of interaction a scene expects. Use one Universal Theme for a consistent story, or turn on Individual Themes when each page needs its own mood and controls.

Plain / LoveUse pink for touch, heart, romance, idol, fan-service, soft performance, or direct tap moments.
EnergyUse cyan and yellow for charging, rhythm hits, speed, motion, dance beats, and bright arcade feedback.
FightUse red and orange for impact, punch timing, hazard scenes, enemy beats, and aggressive game pages.
DreamUse mint and violet for floaty visual-novel scenes, surreal cuts, soft choices, drifting pans, and fantasy moments.
Mixed pagesTurn on Individual Themes when one story moves between love, action, dream, and game mechanics.
Keep contrastDark backgrounds make the task color readable. Avoid placing pink, cyan, or red labels on busy bright footage.

Mac-only iPhone export

On Mac, Breeder Studio can turn an iPhone-targeted story into a signed IPA using local Xcode and Apple Development signing. That IPA opens as its own standalone iPhone game, while Breeder Player remains the general player for imported `.breeder.zip` stories.

Breeder PlayerInstall the player once, then import many story packages from Files, AirDrop, iCloud Drive, or links.
Standalone IPASelect the iPhone target in Mac Studio, export, and the app builds a signed IPA with the story bundled inside.
Same runtimeThe web, Mac, iPhone player, and standalone IPA all use the same Breeder story runtime for matching playback.